Interactive E-textile Storytelling
osmo/za, Ljubljana
01 – 30 September 2018
The residency was dedicated to re-imagining and re-making an interactive children’s book by incorporating electronic technologies. The project explores the potentials of electronic augmentation for interactive storytelling in the context of children’s books. An existing handmade textile book from the 1980’s served as inspiration for interaction scenarios.
The starting point for this project is a textile book my grandmother made for me when I was a small kid. She used her skills as a seamstress and craftsperson to produce an interactive book. Embedding of snaps, buttons, zips and various other textile accessories allows for attaching, opening, moving, rearranging of the textile artifacts, making individual stories come to life. The residency aims at revisiting this book, investigating the potentials of including electronic elements in textile storytelling. The goal is to explore the possibilities new technologies might provide for storytelling in this context. Towards this, I work together with local people that have interest and/or experience in (textile) crafts, storytelling, illustration or electronics to explore new ways to create stories.
TIMELINE
Artist Talk
September 5 2018, 20.30 @ osmo/za
Crafting Tools, Crafting Stories Workshop
September 11–12 2018, 5 – 9pm @ osmo/za
Exhibition and final presentation of the residency project
March 28 2019, 7pm @ osmo/za, Slovenska 54, Ljubljana
(the exhibition will be on view until March 29, 3 – 9pm)
Colophon
Irene Posch: Interactive E-textile Storytelling, 2018/19
Interactive E-textile Book
Production: Ljudmila, Art and Science Laboratory (Tina Dolinšek) and Projekt Atol Institute.
The residency is supported by the Slovene Ministry of Culture, Municipality of Ljubljana – Department for Culture, Austrian Cultural Forum and JSKD. The residency is part of EASTN-DC Network, which is co-funded by the Creative Europe program of the European Union.
Bio
Irene Posch is a researcher and artist with a background in media and computer science. In her current work she explores the integration of technological development into the fields of art and craft, and vice versa, and cultural and aesthetic implications thereof. She is a professor for Design & Technologies at the University of Art and Design Linz, AT.
Irene Posch